使用Java开发扑克游戏源码java 棋牌游戏源码

使用Java开发扑克游戏源码java 棋牌游戏源码,

本文目录导读:

  1. 项目结构
  2. 类的结构
  3. 游戏初始化
  4. 游戏逻辑
  5. 用户界面
  6. 数据持久化
  7. 扩展性

在本项目中,我们将使用Java语言开发一个简单的扑克游戏,游戏将包括多个玩家,每个玩家可以玩多种类型的手牌,游戏将采用图形界面,使用Swing库来实现,游戏的核心逻辑包括创建牌库、玩家选择牌、下注、摊牌以及游戏结束的判定。

项目结构

项目将分为以下几个主要部分:

  1. 类的结构
  2. 游戏初始化
  3. 游戏逻辑
  4. 用户界面
  5. 数据持久化
  6. 扩展性

类的结构

PokerGame类

这是游戏的主要控制类,负责管理整个游戏流程,它将维护游戏实例、玩家列表、牌库以及当前的牌局。

public class PokerGame {
    private Game instance;
    private List<Player> players = new ArrayList<>();
    private Deck deck;
    private int currentPlayer;
    public PokerGame() {
        this.instance = new Game();
        this.dealer = new Dealer();
        initializePlayers();
        initializeDeck();
    }
    // 初始化玩家
    public void initializePlayers() {
        System.out.println("Initializing players...");
        for (int i = 0; i < 4; i++) {
            String name = "Player" + (i + 1);
            Player player = new Player(name);
            players.add(player);
        }
    }
    // 初始化牌库
    public void initializeDeck() {
        System.out.println("Initializing deck...");
        deck = new Deck();
        deck.shuffle();
    }
    // 游戏循环
    public void run() {
        while (true) {
            // 玩家选择牌
            currentPlayer = selectCard();
            // 下注
            bet();
            // 摊牌
            deal();
            // 判断游戏结束
            checkGameOver();
        }
    }
}

Player类

这个类表示一个玩家,每个玩家有一个名字和当前持有的牌。

public class Player {
    private String name;
    private List<Card> hand;
    public Player(String name) {
        this.name = name;
        this.hand = new ArrayList<>();
    }
    public void setName(String name) {
        this.name = name;
    }
    public String getName() {
        return name;
    }
    public void setHand(List<Card> hand) {
        this.hand = hand;
    }
    public List<Card> getHand() {
        return hand;
    }
}

Card类

这个类表示扑克牌,包含花色和点数。

public class Card {
    private String suit;
    private String value;
    public Card(String suit, String value) {
        this.suit = suit;
        this.value = value;
    }
    public String getSuit() {
        return suit;
    }
    public String getValue() {
        return value;
    }
}

Bet类

这个类表示玩家的赌注。

public class Bet {
    private int amount;
    private boolean isCurrentPlayer;
    public Bet(int amount, boolean isCurrentPlayer) {
        this.amount = amount;
        this.isCurrentPlayer = isCurrentPlayer;
    }
    public int getAmount() {
        return amount;
    }
    public void setIsCurrentPlayer(boolean isCurrentPlayer) {
        this.isCurrentPlayer = isCurrentPlayer;
    }
}

游戏初始化

初始化游戏时,我们需要创建一个游戏实例,初始化玩家和牌库。

public static void main(String[] args) {
    PokerGame game = new PokerGame();
    game.run();
}

游戏逻辑

选择牌

玩家选择自己的牌。

public int selectCard() {
    System.out.println("Player " + currentPlayer.getName() + " choose a card.");
    int choice = SelectionMenu.show();
    if (choice == -1) {
        return -1;
    }
    return deck.draw(choice);
}

下注

玩家下注。

public void bet() {
    System.out.println("Player " + currentPlayer.getName() + " bet " + getBetAmount() + " points.");
    if (isCurrentPlayer) {
        currentBet = new Bet(getBetAmount(), true);
    } else {
        currentBet = new Bet(getBetAmount(), false);
    }
}

摊牌

摊牌。

public void deal() {
    System.out.println("Dealing cards...");
    for (int i = 0; i < 5; i++) {
        currentPlayer.hand.add(deck.draw());
    }
}

判断游戏结束

检查游戏是否结束。

public void checkGameOver() {
    System.out.println("Checking game over...");
    if (allPlayersHaveSameHand()) {
        gameOver = true;
    }
}

用户界面

使用Swing库创建一个简单的用户界面。

import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class PokerGameFrame extends JFrame {
    private Game game;
    private int currentPlayer;
    public PokerGameFrame(PokerGame game) {
        super("Poker Game");
        setSize(800, 600);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        initializeGame();
        addGameElements();
    }
    private void initializeGame() {
        game = new Game();
        currentPlayer = 0;
    }
    private void addGameElements() {
        // 创建按钮
        JButton newButton = new JButton("New Game");
        newButton.addActionListener(new ActionListener() {
            public void actionPerformed() {
                game = new Game();
                currentPlayer = 0;
                game.run();
            }
        });
        add(newButton);
        // 创建显示牌局的组件
        JPanel cardPanel = new JPanel();
        cardPanel.add(new CardDisplay());
        add(cardPanel);
    }
    private class CardDisplay extends JPanel {
        private List<Card> cards = new ArrayList<>();
        public CardDisplay() {
            setPreferredSize(200, 400);
        }
        public void draw() {
            Graphics g = getGraphics();
            g.drawImage(new Card(0, 0), 0, 0, 200, 400);
        }
    }
}

数据持久化

为了将游戏数据持久化,我们可以使用JDBC连接数据库。

import java.sql.*;
import java.util.regex.*;
public class Game {
    private Deck deck;
    private int currentPlayer;
    private List<Player> players = new ArrayList<>();
    private static final String DB_URL = "jdbc:sqlite:games.db";
    private static final int DB_USER = 1;
    private static final int DB_PASSWORD = 1;
    private static final int DB_PORT = 3306;
    private static final int DB_HOST = "localhost";
    public Game() {
        this.deck = new Deck();
        this.currentPlayer = 0;
        this.players = new ArrayList<>();
        initializePlayers();
        initializeDeck();
        connectDatabase();
    }
    private void initializePlayers() {
        System.out.println("Initializing players...");
        for (int i = 0; i < 4; i++) {
            String name = "Player" + (i + 1);
            Player player = new Player(name);
            players.add(player);
        }
    }
    private void initializeDeck() {
        System.out.println("Initializing deck...");
        deck.shuffle();
    }
    public void run() {
        while (true) {
            currentPlayer = selectCard();
            bet();
            deal();
            checkGameOver();
        }
    }
    private void selectCard() {
        System.out.println("Player " + currentPlayer.getName() + " choose a card.");
        int choice = SelectionMenu.show();
        if (choice == -1) {
            return -1;
        }
        return deck.draw(choice);
    }
    private void bet() {
        System.out.println("Player " + currentPlayer.getName() + " bet " + getBetAmount() + " points.");
        if (isCurrentPlayer) {
            currentBet = new Bet(getBetAmount(), true);
        } else {
            currentBet = new Bet(getBetAmount(), false);
        }
    }
    private void deal() {
        System.out.println("Dealing cards...");
        for (int i = 0; i < 5; i++) {
            currentPlayer.hand.add(deck.draw());
        }
    }
    private void checkGameOver() {
        System.out.println("Checking game over...");
        if (allPlayersHaveSameHand()) {
            gameOver = true;
        }
    }
    private boolean allPlayersHaveSameHand() {
        if (players.size() == 0) {
            return false;
        }
        List<Card> firstPlayerHand = players.get(0).hand;
        for (Player player : players) {
            if (!firstPlayerHand.equals(player.hand)) {
                return false;
            }
        }
        return true;
    }
    public void connectDatabase() {
        try {
            String url = "jdbc:sqlite:games.db";
            URL url = new URL(url);
            Statement stmt = url.createStatement();
            ResultSet rs = stmt.executeQuery("CREATE TABLE IF NOT EXISTS games (id INTEGER PRIMARY KEY, player1 INTEGER, player2 INTEGER, player3 INTEGER, player4 INTEGER)");
            System.out.println("Database table created successfully.");
        } catch (SQLException e) {
            e.printStackTrace();
        }
    }
}

扩展性

这个项目具有良好的扩展性,可以添加以下功能:

  1. AI玩家
  2. 多平台支持(iOS, Android)
  3. 历史记录
  4. 高级功能(积分系统,排名)

通过以上步骤,我们可以看到使用Java开发扑克游戏的整个过程,从类的结构到游戏逻辑,再到用户界面和数据持久化,每个部分都得到了详细的实现,这个项目可以作为一个基础框架,进一步扩展和改进。

使用Java开发扑克游戏源码java 棋牌游戏源码,

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